This category is used for all light crossbows, including enchanted and cursed weapons of this type. Sold in the Promenade and by Arledrian in the Slums. Invest in two-handed swords, not Thieves' weapons, a point into 2-handed style. Carsomyr, also known as The Holy Avenger, is a powerful two-handed sword which can only be wielded by non-evil aligned paladins. Grinkles_the_Gnome. Daggers. blackblood/belm into spectral brand/belm. This limits the use of the weapon to a paladin Gorion's Ward, Keldorn, or those with access to Use Any Item. Requires: 8 Strength. There's "The Army Scythe" sold by a blacksmith in 1 and "Firetooth" sold on top of Watcher's Keep in BG2. Another interesting twist is that the kensai could be a dwarf instead, losing a point of strength but gaining the saving throws and also gaining the ability to use the dwarven thrower, a hammer that does 2d4 +3 = 8 damage (+ another 8 to ogres and, importantly, giants) — worse than firetooth (though available in Chapter 2, in theory) because it doesn't grant. Gesen, while better than the crossbow of speed, isn't that dramatic of an improvement, and you can get the crossbow of speed nearly at the beginning of BG2 but you have to go through the underdark for Gesen. Also, in BG2 vanilla (though its possible this may change in BGEE) only shortbows (Gesen) and crossbows (Firetooth) have options that hit as +4 (or greater) weapons and don't require ammo. For the respective ammunition, see Category:Bolts . @MalacPok: Firetooth is one of the best weapon in the game (because it bypasses both PfMW and stoneskin when equipped with standard bolts) and it is available as soon as chapter 2. #8. The miniscule added damage (D6 vs D4) from a throwing axe vs the +1 APR from the dagger weighs heavily in favour of. This is probably a bug, but it's been in there since the original BG2 and never corrected. The Impaler has a palpable aura of magic that hints at the vicious nature of the weapon and why it has been a favorite of several powerful orc chieftains in the the past. Blackrazor +3. And for missiles ammo I'm clueless. • When no bolts are equipped, the crossbow fires missiles that are treated as +5 for the purposes of determining what enemies they can damage. And you strike 3 (base APR for firetooth) + 1 (grand mastery bonus) + . get that, and then Grandmastery in Daggers, pick up Firetooth +3. Heavy crossbow, bought from Ribald, and nowhere near the damage you get from Firetooth. You can get the firetooth crossbow +4 super early in BG2 too, and use ammo in it for double dip magical bolt + actual bolt damage. I'm new to this game and am looking for a decent and noob friendly archery build if one exists. The infinite ammo bows would go to other party members, and Tuigan is a drop from almost immediately after you get out of Irenicus's dungeon. Also, Dorn will get another Two handed sword called The Abyssal Blade during his quest in BG2 that's better than his starting sword. It really depends on the character's THAC0 and attacks per round, but generally the Army Scythe will be a little more effective with Kuo-toa Bolts due to the improved APR and additional chances to stun the target. I believe, but am not certain, that it does. Longbows require magic ammo, and you can't get the +3 ammo until late and there is no quiver of plenty > +2. Taralash +4 is an enchanted longbow. Illusionist/Thief is very strong imho as I have a fondness for Jan Jansen in BG2 - regarding how to play them. All magic items available in BG:EE can be imported into BG2:EE and can thus be considered new items. Throwing weapons do not get benefits from any style bonuses. Firetooth Dagger can be a useful ranged weapon for Kensai Thief, who can wield FtD at 5 ApR (10 under Improved Haste ). fire resist/immunity is pretty easy to come by so the fire club is definitely worth planning for. Option 1 - I would get the extra crit chance for backstabs and then a pip in daggers for Dagger of Venom. In late BG2, 4. Erinne Sling. there is also the pixie prick which sleeps on hit, works on demons and stuff. 5 attacks, or 3. You might want to know now that archery suffers quite a nerf in Baldur's Gate II though Firetooth itself is a very powerful weapon so the sooner you get it the better. Heavy Crossbow of Accuracy. Jan Jansen is the Tiax of BG2. I wouldn't do an archer in BG2. +7 THACO, +2 fire dam. Pure arcane caster. i didnt do the math so maybe im wrong but i think the optimal min/max path might just be maxing out crossbows asap and picking up firetooth right out of chateau irenicus. Darts are more useful in BG1 (much more so than throwing daggers +0), but the crimson dart in BG2 is a letdown. Firetooth crossbow is super-duper-duper cheesy if you exploit the Scorcher ammo from the Big Metal Unit. For what it's worth, out of boredom I once ranked all 17 NPCs in vanilla BG2 based on overall power, and Nalia came in second. ago. There's "The Army Scythe" sold by a blacksmith in 1 and "Firetooth" sold on top of Watcher's Keep in BG2. Firetooth Crossbow can be obtained starting from Chapter 2 of BGEE2, while crafting the Gesen Shortbow requires reaching Chapter 6. For what it's worth, out of boredom I once ranked all 17 NPCs in vanilla BG2 based on overall power, and Nalia came in second. By specializing: they receive 1 additional spell slot in every spell level; a +2 bonus on saving throws against spells of their school (all spells, including priest spells cast on them); and give enemies a -2 to save against spells of their. Use Remove Fear in advance as well as Chaotic Commands on all characters in the party. Each hit reduces target's Magic Resistance by 15% for 4 rounds. In particular, boomerang dagger +2 and firetooth +3 are both +1 apr weapons in melee on top of being a great ranged weapon. Sold in Ust Natha. 10. Any attempt to equip a second weapon just replaces the first weapon with the "new" weapon. The Oasis. Firetooth +4 Damage: 7-14 (bolt +2: 3-10; crossbow: +4) Thaco: +6 (bolt +2: +2; crossbow: +4) Short Bow of Gesen Damage: 2-14 (arrow: 1-6; bow: +1-8) Thaco: +4. The missiles receive +7 to hit, including the bonus listed below, and deal a total of 1d8+5 missile and 2 fire damage. Option 2 - I would get move into melee and dual wielding sooner and then specialize in dagger for Boomerang and Firetooth in BG2. January 2013. and two in a melee weapon that you stick with the whole saga. Tuigan 90% of time and gesen against enemeis that need +4 weapons Crossbows 5 pips; second choice; swapping for firetooth and GWW with bolts of lightning for max dps output (but mostly I use critical strikes and power attack/smite) Wild Mage. For the sling has also to be told that both the sling and the bullet enchantment contribute to dmg. Option 1 - I would get the extra crit chance for backstabs and then a pip in daggers for Dagger of Venom. My way to equip Jaheira depends on the particular battle: returning dagger + belm to get high apr, club + belm to hit targets that need crushing damage, apr weapon and shield if I want to maximize AC, staff if she hits. Gnasher is also great for enemies that don't require +3 weapons. Update: It seems like some of the new items cannot currently be transferred across this way. Then we get to look forward to the axe of the unyielding! Axes and daggers are my favorites these days due to the ranged/melee options. The bow can be upgraded by Cespenar for some gold and it requires the Bowstring of Gond. There are many different directions you could go in, but I really like the Firetooth Crossbow or Army Scythe because of his Poison Weapon. If a target fails a saving throw versus spell, the combat log info will show "Stunned" text display. Montresor_SP Posts: 2,208. Please follow one of the disambiguation links above or search to find the page. Use of these and similar exploits result in a gameplay experience that tends to be extremely silly and immersion breaking. Adventurer's Mart sells Robe of Vecna. STR bonuses are much bigger than DEX when you achieve 19 or more. gldnbear2008 Turnip-carrying member of the Jan Jansen Fan Club. Nalia's family castle is under attack by trolls with a higher intelligence. Later on you can wield the firetooth dagger the same way, an excellen +3 dagger with 2D4 base damage + firedamage. He is a similar character to that of Noober in Baldur's Gate and to that of Nüber in Siege of Dragonspear. This is clearly a bug. dual wielding with Boomerang Dagger/Firetooth + Belm/Kundane/Scarlet Ninja-To will give 5 APR (max) Thief (Kit) -> Fighter is a bad dual imo. Melee - Damage really isn't that bad, Sure you might miss out on 1 attack per round compared to. crossbows also for Firetooth from Watcher's Keep (+6 to hit). 5 (gauntlets) = 4. Going into TOB, there's Dagger of the Star, which is a routine endgame upgradeable weapon. . Crossbow is an excellent choice for bows. You cant get +4 or +5 without them. An exception to this is if Gorion's Ward becomes a mind flayer through the limited wish or. Why is Undead Hunter overlooked? In a lot of BG guides to classes Undead Hunter is usually the lowest rated Paladin kit and I do not understand why. The best crossbow in Baldur's Gate 1 is The Army Scythe while in Baldur's Gate 2 it's Firetooth, both which are bought by merchants. There is also the firetooth dagger, slightly better. The Thrown version of Firetooth would be unusable by Kensai and Cavaliers, just like Darts are. Since she can't wear a shield while wielding her bow, she will then be fighting either single-weapon style or two-handed style and it makes sense to train her in a two-handed weapon. Since arrow damage is so low in BG2, those +damage bonuses represent a sizeable fraction of your damage output. I prefer Archer all the way. It allowes you to better toe to toe / flank as a fighter, support or fight as a cleric or mage. 10. It gives great bonuses to damage and chance to hit and it's the only reliable choice. . With that said, it's not really the end of the world if you go Longbows. Elf is great. Undead Hunters are immune to status. -. That 2d4 is the same you roll. Meanwhile, Slings get bonus damage of up to +5 and sling stones also keep their damage bonus (up to +4 in Throne of Bhaal or Watcher's Keep). An archer using firetooth, kuo-toan bolts, imp haste, critical strike, and gaunlets will be doing over 500 damage per round with the added bonus that you're incapable of getting a critical miss. Baldurs Gate II: Shadows of Amn & Throne of Bhaal: 7: 05-27-2002 03:49 PM: All. • 7 mo. Either to go two weapon fighting with long sword in the other hand or sword and shield style. Dual-classing at an early point in BG2, during the escape from Chateau Irenicus or shortly after the startling events leading to Imoen's peril, has always seemed a bit more sensible RP-wise than later on when Charname's party is gearing-up to prepare for an assault of Spellhold. During early/mid game Archer is. You will find Neeber lingering outside the Fentan home in Trademeet. Level 12/15 for both builds I was thinking two pips in short sword. Note: Manual addition of this category to any article is not recommended, as a properly filled infobox. Firetooth will outdamage the shortbows per. 5 times per round. I have Eekeeper. The fact that i had to switch to melee to deal with some creatures was dishartening. So probably Haer'Dalis (tank and dispell). For ages, the keep has been observed and guarded by Helmites, followers of the God Helm. +3 THACO, 1-2 fire damage, Returns to thrower. The firetooth +3 does get DEX Mod on TH0 on ranged (no STR bonus damage), no DEX mod on TH0 on melee (but STR bonus damage on melee). Gesen shortbow: another good option for the archer. +X or better: Sling > Dagger > Firetooth (pretty sure Scorcher Ammo has some dodgy enchantment level). Buildings of note in the city include guilds for. I then leave everything else to ToB, levels 2 onwards are where it starts getting tough and interesting. Between. BG1 has crossbow of speed and BG2 has Firetooth. @MrNooby Yeah, the whole screwed-over-archer thing is a big topic that always seems to come back. Lupine sling does not seem to get the damage bonus from. Every time a creature makes a physical attack, the game simulates an attack roll, which is the roll of a 20-sided die. Posts: 2,248. Pixie Prick (Dagger): Find it in the Planar Prison. Surfacer Credit Cards not accepted. If a wizard protected by Stoneskin is hit with a weapon that inflicts some sort of elemental or magical damage – like e. That's 16-23 damage, not 11-18. This is a good one because it screws wizards. The penalties from being non-proficient with the weapon used does not apply for missile launchers that have projectiles equipped. @EntropyXII The base damage for all daggers in BG2, aside from Firetooth and the Boomerang Dagger, is 1d4. It's a bit of a meme that archery sucks in bg2, but i find that. But if you're playing a Beast Master, surely that's not a concern. but you still need >+3 for some enemies (the Five, Demogorgon, dragons, some demons, etc. Meanwhile, there's some adventuring to be done in the town. Banshee Network. Mace of Disruption, Azuredge, Ilbratha, Namarra, and Daystar all have useful abilities and are worth equipping just for those abilities. Using the boomerang dagger, which you can get at the start of BG2, gives you a +2 dagger with 2 APR in the mainhand. Best Weapons Baldur's Gate 1. All ranged weapons kind of get nerfed in BG2. Ranged attacks, thus your dual option, don't cut the mustard later on in the game. Sister Garlena is a Knight of the Vigil whose task, along with the other knights, was to keep the 'Imprisoned One' trapped in Watcher's Keep. Kaigen said: Importing from vanilla BG1 to vanilla BG2 lets you change your weapon proficiencies because the two games use different systems and categories. My thinking is the best warhammer in BG2 don't really need proficiency points to use and you get it late. Barbarian: You only get specialization, but you can be an orc for more str damage, rage boosts your str dmg even further and bonus movement speeds makes it easier to kite. I've been playing BG2 for years and I've never finished a game with Aerie as a romance option. Please follow one of the disambiguation links above or search to find the page. In melee they still get the extra attack, which is huge (and kind of cheesy, but this is Baldurs Gate). Particularly in ToB when all the backstab immune, and true seeing enemies start showing up. Honest Archer Kit Review. BG2 continues the axe goodness, with Stonefire available right out of the starting dungeon and killing trolls dead, then Azuredge +3 which is basically a ranged mace of disruption and loves to one-shot liches. 5 average), which will also have a better damage type. Jade talon comes earlier but firetooth is a better weapon, and it loses to the other two. fire resist/immunity is pretty easy to come by so the fire club is definitely worth planning for. Gorion's Ward may choose him as a companion. blackblood is the indisputable best weapon for jaheira. You do not want your frontline fighters to be swinging distance weapons, because that only makes it easier for enemy mobs to unstick from your main tank and chase down your backliners. She's not specialised in Crossbows, but it is something to keep in mind for mid-game anyway. Slings - The Ultimate Missile Weapon? Starting in BG I, I have everyone take Sling as a proficiency and a specialization if allowed. Firetooth +3 is an enchanted throwing dagger and this item appears in Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Enhanced Edition. But not much else. Note: Manual addition of this category to any article is not recommended, as a properly filled infobox will automatically categorize it. Hand Minsc a composite with quiver of plenty, give someone else firetooth, pick up +3 shortbow in trademeet, and these will. 14. Both apply str and kensai thac0/dmg bonuses to each hit, and with daggers and. Dorn if you take him makes. Heavy Crossbow. Range: 100. Proficiency: Crossbow. Raduziel Member Posts: 4,714. total of about 22 STR? I'm not sure if its possible to go higher. It replaces all dream abilities from Baldur’s. See moreNot to be confused with Firetooth (crossbow). Both the Army Scythe in BG1 and Firetooth in BG2 can be bought early in the game. Both sling and returning dagger use the str damage bonus, that increase the damage output as long as the user has enough str, and in bg2 there are plenty of items, potions and spells to rise str. club of detonation is on the table as well but you might have to play around the fireball procs. Tutu uses the BG2 version of the spells. - Giant Hair Crossbow +3: 1 APR, attack +3, damage +5. This merchant located in Ust Natha's bazaar has a variety of items available, focused on weapons and ammunition, some armor and scrolls. This may include The Black Pits. For the record the firetooth +4 available in Watcher's Keep is a crossbow (a cool, upgradable in ToB, kind of crossbow that now that I think of it would be really cool with an undead hunter character for some reason), while fire tooth +3 is the dagger (not upgradable, still cool). Weapons for an Archer. You will find Neeber lingering outside the Fentan home in Trademeet. Acid Biter (Returning dart +2) in SOD. They will be taken away in the opening cutscene however, unless exploits are used. Jaheira is also great and complements viconia as you can stack buffs. Baldur's Gate II: Shadows of Amn. Buy Firetooth +4 if you've a crossbowman and a potion bag too. You first meet him on the ground. Firetooth crossbow is super-duper-duper cheesy if you exploit the Scorcher ammo from the Big Metal Unit. Cespenar is an imp who flies around the Pocket Plane in Throne of Bhaal. The Oasis. Dagger spec + fighter level gives another ARP and kundane or belm in offhand gives another. Pick 1. Pixie Prick is one of those "save or die" weapons, meaning that if its effect goes off, the enemy is basically dead. Garlena also planned with the other knights to not maintain the captivity of the Imprisoned One, but to also imprison another dangerous creature - Gorion's Ward. +7 THACO, +2 fire dam. Baldur's Gate II: Shadows of Amn je počítačová RPG hra, vsazena do prostředí Forgotten Realms světa Dungeons & Dragons. With the Gesen Bow and improved haste from the Darkfire Bow + Amulet of Cheetah Speed, you get 23 rounds of 9 attacks/round. 30 in the evening. Furthermore, I've seen people mention various places on the web that Boomerang Dagger and Fire Tooth (note the space) still don't add strength bonus to damage. You can buy +4 or +3 weapons of whatever your proficiency is from either Joluv or one of the 2 weapon vendors at the Adventurer's Mart. 5 attacks, or 3. +1 point/lvl. I've googled this (particularly fighter/thief picks), and lots of what I've read has either been advocating for katanas (CF) or some kind of short-sword-scimitar-two-weapon-fighting-at-base-5-APR kind of set up. Firetooth with whirlwind beats pretty much any ranged weapon. Everard's sling does practically the same damage as Erinne's sling, both. The Army Scythe with bolts of lightning clearly does the most damage, and here's Davaeorn's case for crossbows and the Firetooth in particular in BG2:. blackblood is the indisputable best weapon for jaheira. So, don't expect it to beat something like Dragon Age Origins, but yeah, BG2 is much better than BG1 in terms of party characters and their development. Decent choice for your sorcerer. It's a shame they didn't add longbows similar to Gesen/Firetooth (the crossbow) to the game. +4. Dual Wielding makes switching back and forth between ranged and melee weapons more of a pain, but as a dedicated archer you're not likely to want to. Bonus points if you farm up a bunch of kuo-toa bolts. The Berserker was nice against Liches and the earlier level 9 spells in TOB were really nice. kuo tua bolts are fun so are dark elf crossbows. Firetooth (crossbow) Darkfire Bow. So you could have Firetooth in your main hand, and a more traditional +apr weapon in your off hand. Second he can use throwning daggers and axes, which gives him access to firetooth and that +4 axe. they are tough. In BG2, enchanted arrows suck until very late, where they still aren't good, thus shooters in BG2 rely on weapons that produce own ammo (firetooth xbow) or are returning throwing weapons. Light Crossbow. Their damage output is outstanding in BG1 and early to mid BG2, and it's only in later BG2 and ToB that it tapers off. In other words: he rocks, has great banters, a nice background, and favors any party. Throwing daggers. That said if you use the cavalier the Protection from Undead spell will take care of all those pesky vampires. Light crossbows. Going into TOB, there's Dagger of the Star, which is a routine endgame upgradeable weapon. Ermm, Firetooth +5 would like to have a word with you. ^- QFT. (thx to his bolt ofc) 0. 5,000 Gold: Flail of Ages +4 (Electric. Baldur's Gate II: Enhanced Edition. Once a great bureaucratic center for the city's royal dynasty, Saradush became a producer of agricultural products for trade. That's definitely a part of it, yes. 5 with BoL if the enemy makes every save, and 94. FoA is just too good. I've finally become a Paladin, and i'm having problems with the builds of the party. Primary weapons are going to be Dagger of Venom/Dagger +2 in BG1, Celestial Fury/Firetooth in BG2, and I guess Hindo's Doom, Dagger of the Stars, or Staff of the Ram in ToB. Here is a complete [see below] list of all. Ranged WS is an option to be sure, but I find that they're still held back by their inherent flaw, i. g. Given the variety of magical effects daggers have in BG2, they're kind of bland in BG/BGEE. NPC stats/proficiencies/etc don't carry over between BG1 and BG2 without mods, so BG1 Jaheira and BG2 Jaheira can basically be treated as 2 different characters. • 4 yr. dive_bomber. Kangaxx is a powerful demilich entombed in the cellar of a house in the Docks District. it has a really high thaco. While BG2 isn't a DPR race, killing things faster will make for a faster and more enjoyable game, and will be especially useful to someone playing with stuff. Moreover multi enables you to be half-orc which means you can start with a 19 strength, which doesn't matter in SoD/BG2 but is a significant quality-of-life boost for BG1 (yes there is a strength tome but you don't get it until late). Gesen's bow solves that issue. Baldur's Gate and Infinity Engine games are no exception, having bugs and glitches even in their fully patched versions. If you are a Fighter/Cleric, you got all of the basics covered with that party (Cleric spells, Druid spells, Mage spells, Thief skills, and tanky fighters). Archers are. Archers get bonus damage, which makes tuigan's extra attack more valuable, but they also get bonus attacks, which makes gesen's extra damage more valuable as well. Multiclass if you want your fighter/Mage to hold the line in ToB. Also as @SionIV hints, the Firetooth crossbow in BG2 is great. The missiles receive +7 to hit, including the bonus listed below, and deal a total of 1d8+5 missile and 2 fire damage. I'm thinking this will be a solid build for most of BG1, very tough in early SoD while I'm dualling and holding back levels, very good late SoD when I get my Kensai levels. BG2 nerfed a lot of things, bows and arrows are probably the most egregious example, but also the Grandmastery and even spell slots were nerfed in the sequel. For my own recommendations, I'd say she's the same as any other fighter/druid: top priority is scimitar 2 pips, then dual wielding 2. Kaigen said: Importing from vanilla BG1 to vanilla BG2 lets you change your weapon proficiencies because the two games use different systems and categories. 30 in the evening. This has all been a very rambly way of asking which weapon proficiencies I should go for, as an archer,. I just got Firetooth, which seems like it would be relevant for quite a while, but I don’t think crossbows get any archer bonuses. Spike: Slings > Dagger ??? Firetooth (depends what its other damage is, could be higher than both if it gets even 1D8 other damage with crit. Most Powerful Cleric: Lathander - the bonuses stay useful as you level and aren't as easily replicated. Neeber is a civilian in Baldur's Gate II who can be found in Trademeet between 5. Millstone85 Apr 11, 2022 @ 8:21am. In light of this, I. Firetooth +4 (+5 upgraded) crossbow is added in ToB and can be purchased at Watcher's Keep and so is available at the start of SoA. While army scythe and lightning bolts can be obtained as soon as you have the gold though. Best shortbow: Shortbow of Gesen (range 75) Deals 1D6+2+1D8 = 10 per round. Sendai's Enclave is a plot location in Chapter 9 of Throne of Bhaal campaign. 2. If you don't have Chaotic Commands on party members with weak saves, apply it before leaving. As a rule of thumb, collect spell scrolls and sell them. Shortbows are better for BG1 due to arrows of detonation and arrows of dispelling, also have access to arrows of piercing and acid arrows for great damage. Garlena sells the Firetooth +4, which grants a ridiculous +6 bonus to THAC0. Daggers are ridiculously good in bg2. #3 Firetooth +4 #4 Carsomyr +5 #5 Short Sword of the Mask +4 #6 Flail of Ages +3 This is my basic starter list all the strong weapons "besides Gesens" that can be obtained so soon as you break out of chateau Irenicus. ) 0. One of them carries the best standard-duty shield in SoA, the sentinel +4. Jade talon comes earlier but firetooth is a better weapon, and it loses to the other two. Kensai still is a beast in melee if need be. At the xp cap for BG2, a Fighter Illusionist will be 14/14, and the Berserker/Mage will be 9/17. The Answerer +4. The boring part is that you won't replace it for a looooong time (firetooth +3), though you can of course swap in axes in between etc. If I made a Firetooth archer, I'd make it a Generic Archer anyway, I can't stand playing good aligned characters. With two pips in Two handed weapons, it gets beat by any +3 staff or better (1d6+5 minimum base, 8. For Archers, the best weapon is the Firetooth Crossbow with its +6 accuracy and fire arrows. When I fight liches I often place my party at a long distance from the fight. You cant get +4 or +5 without them. In BG2, The Army Scythe is again available early, Firetooth is available early if you wander over to WK, Tuigan is available early, and Gesen not until Chapter 6. Imoen is a neutral good human thief and a potential companion in Baldur's Gate IClassic & Enhanced This icon indicates content from all games of the 1st Baldur's Gate instalment – all editions and expansions. In my current (temporarily paused) run (BG2), my charname (F/T) uses a crossbow (I think it's The Army Scythe/Crossbow of Speed) as a back-up weapon, while Keldorn is wielding the Firetooth Crossbow to soften up enemies before engaging them in melee combat. Although he can't be killed by Gorion's Ward, they can still hurt him. Mazzy will normally be using her bow until enemies close in, then switch to a melee weapon. My options are: Bastard sword or Mace. (namely Firetooth @ Crossbows) Well-built custom parties will be stronger than NPC-parties, but you. FIretooth. Thats why the sling/shortbow/crossbow that make ammo are necessary. gesen/firetooth offer unlimited +4 ammo, and tuigan offers max apr really early. What proficiency to go for? My protagonist is a paladin with two handed proficiency so that role is not for Keldorn. An inquisitor would compliment that group well, and is generally considered the “best” paladin kit, but there’s also a great inquisitor available very shortly into bg2. Crossbows (for the Army Scythe and Firetooth) would also be completely reasonable. In BG2 the Undead Hunter is going to be extremely useful. Dart also loses to the darts I've mentioned, the +3 dart you get in BG2 returns to hand. I have seen people post about the feasibility of the Archer kit in BG2 due to immunities and lack of +4 to hit long bows. Heavy Crossbow. There are other good. The attack bonus is the same all the way to 18/99. BG2 Party Composition for a Good Playthrough. There's also the staff of smiting (good against golems), and the only opportunity to get the robe of the evil archmagi (not as good as Vecna, obviously, but if you have two mages. For the respective ammunition, see Category:Bolts . missiles and damage reduction while not limiting his spellcasting, and the Flasher Bruiser Mates have a small AoE which makes them really good. Even with no proficiency points your Archer will hardly ever miss late game. You will be more tanky then and archer and have better melee abilities. An archer at level 18 and grandmastery in shortbows would attack 4 times at 1d6+2+1d8+5+6 with gesen (84 damage in total) and 5. (I think Firetooth in the main hand and the Ninjato of the Scarlet Brotherhood in the offhand is the best weapon. In BG2, I'd say the extra attack per round does beat the giants hair crossbow. - The fastest bow in the game and the best against Mages (stoneskins/spells' disruption) is a Short. It completely depends which weapon you're specialized in. The Gibberlings Three (G3) is a very active modding community for the Infinity Engine, which powers games such as Baldur's Gate, Baldur's Gate II, Icewind Dale, Icewind Dale II and Planescape: Torment, both the originals and the Enhanced Editions. Of those two groups, I personally prefer shortbows due to their higher rate of fire, but that's just me. Bows are not as strong in bg2 compared to bg1 but they are still pretty good. Once you get defensive spin with stone skin and mirror image etc you are so hard to hit. In range they get the str bonus. I think the Gesen Bow in BG2 is a +4 short bow, which allows for unlimited +4 arrows. Yes, there's the Dagger of Venom, but, as @Edvin pointed out, what else is there to mention? Longtooth is basically a short sword +2 that. If not, just use the recommendations for each game. In addition, i don't even know how you dare equip him with firetooth, when he already has the strongest ranged weapon of the game. Kill the monster that attack from the niches on the arena's sides. My vote went for tuigan bow since three times the potential is always better than one. The bartender at the Copper Coronet sells Azuredge and Stonefire. Yes, there's the Dagger of Venom, but, as @Edvin pointed out, what else is there to mention? Longtooth is basically a short sword +2 that uses the. Tuigan's bow gives you five with the same. ). Category for all items that can be equipped as a character's melee weapon of the type and for the weapon proficiency dagger . Having played BG2 like a hundred times it's gotten to the point where I want hardly any spell. Later on you can switch Club of Detonation +4 (+5) in Watcher's Keep. Undead Hunters are immune to status. Hand Minsc a composite with quiver of plenty, give someone else firetooth, pick up +3 shortbow in trademeet, and these will. Celestial Fury and some a stat stick in the offhand of you really don't want to use belm/kundane. Which of those is the better throwing weapon? Also, once I get the firetooth dagger, which would be the best of those three throwing weapons for my mage? Assume strength bonus to damage is not a. Sold in the Promenade, in Trademeet, and in Imnesvale. Prof/Lvl + Attacks - At a high level (+1 ranged attack) and with max proficiencies (either +1 or +. #1. Give Firetooth +4, the Bowstring of Gond, and 5000 gold to Cespenar. The best ranged weapons then would be Gesen's bow, Everard's sling, Erinne's sling (ToB), Fire Tooth dagger, Firetooth crossbow (ToB), Dwarven Thrower hammer and K'logarath axe (ToB). Shortbows 5 pips; +2 bow in BGEE and SOD and tuigan and gesen in BG2/TOB. Angurvadal Needed items: Angurvadal (Watcher's Keep - Githyanki Captain), Liquid Mercury (Sendai's Enclave) Cost: 5,000 gold Aslyfernd Elven Chainmail Needed items: Bladesinger Chainmail (BG2. Firetooth +4: 5-12: 1: 5 +6 THACO, +2 fire dam. Parent category for all items that can be equipped as a character's ranged weapon for the weapon proficiency missile weapons; please use the subcategories. Throwing daggers. I just use it to kill trolls or some golems quickly. of course slings are the master race but that's a different story. Plus, the convenience of not having to manage ammo or being shoehorned into using Geena or Firetooth gives the game much more dimension. If you are not playing BG2 and onwards (just BG1 and TotSC) then short bows are fine for the delicious Acid Arrows. Firetooth dagger: +3 throwing dagger. If BG2 didn't include extra attack weapons (note that every extra attack weapon is a thief weapon), they would be unplayable trash. In terms of damage output, nothing can come even remotely close to what a Two Weapon Fighting can dish out. Kill the monster that attack from the niches on the arena's sides. So out of combat you can use throwing dagger, then switch Firetooth to melee when you are forced to fight close up. As for your weapons, you can spec in crossbows and use the firetooth in bg2/tob as it starts as +4 or go the short bow route and use gesen's. Note: Manual addition of this category to any article is not recommended, as a properly filled infobox will automatically categorize it. There are really good crossbows in both BG1 and BG2. There’s also a long sword that casts silence. it has a really high thaco. Arrows are better than bolts in BG1, but you're likely to have a lot fewer allies with crossbow skills.